August 2017

By • August 3, 2017 • 18 Comments

Current Focus: Tales of Destiny R main story

Sorry that this post is a few days later than usual – I haven’t been online as much as usual since the end of July. Speaking of July, as expected it wasn’t a terribly productive month. I did a little bit of housekeeping, but there wasn’t really much forward motion. Looking forward to the rest of August, however, I’m expecting to have an abundance of free time, which at least has the potential to turn into some good progress on ToDR. We’ll see how that works out.

July 2017

By • July 3, 2017 • 29 Comments

Current Focus: Tales of Destiny R main story

Whoops, I’m a little late on this post. My goal was to complete act 2’s story translation in early June, but I ended up falling just short of finishing it off. That being said, it was still an incredibly productive month and I’m very happy with the progress that was made. For my part, I translated Deimos, Rodeon, and Helraios and I started poking at Mikheil. I got a little stalled on my progression because I’m still underleveled (and not that good at the game). Need to grind up a bit one of these days. In addition to the translation progress, Kajitani-Eizan was busy this month helping to squash bugs. He finally tracked down and eliminated a long-standing display bug that had a chance to trigger on treasure chests containing gald, food, or lens. We also identified a crash in a boss fight caused by an enemy having too many resistances. Our fix was to change the targeting menu in battle from listing the resistances in text (like Slash, Shot, Fire) to using the same icons that are used in both the Enemy Book in the menu and are displayed in the Arte descriptions. In my opinion, this change is a big improvement not just for internal consistency, but also for presentation.

So that you can manage expectations, I am not expecting July to be very productive for translation. June was a pretty busy month for me and I need some down time.

June 2017

By • June 1, 2017 • 20 Comments

Current Focus: Tales of Destiny R main story

May went really well. I got a whole lot of translating done, particularly in the early part of the month. As of the beginning of May, I had only just started on the second act. I hadn’t yet finished the initial events with Stahn’s family in Lienea. Since then, I cruised through gathering up the team and uncovering the further machinations of the game’s villains. At this point, I’m at the midpoint of the initial Aethersphere assault. I would be a little further, but that I was a little under-leveled for, so I’m having to grind a bit before I continue.

In other news, Kingcom made some more progress on that crucial back-end system, Kaji worked on tweaking some of text and visuals on the menus, and ruta got the rest of the tools working on her end. All in all it was one of the more productive months we’ve had in a while. My hope is to finish up translating the second act story events in the next few weeks. Still a little ways to go, but if I can keep up my average pace as of late, I should manage.

May 2017

By • May 1, 2017 • 22 Comments

Current Focus: Tales of Destiny R main story

Time is flying lately. I can’t believe it’s already May. After several months of less-translating-than-I-wanted happening, I’m getting back into the swing of things. That being said, I’m just getting back into it. I’m starting to work my way through act 2 of ToDR at a pace that is neither breakneck or leisurely. I’m hopeful for May. May is looking good.

I had originally planned to talk a bit about a back-end system that Kingcom is working on for the project (or rather, make Kingcom talk about it), but we hit a bit of a snag, so that will have to wait until its ready for prime time.

Ruta has access to our translation tools now, but we don’t quite have her able to patch and test in-game yet. The first step is for her to re-familiarize herself with the material and get used to my style. Hopefully she’ll be able to begin work in earnest before long (even if that just means playing the game at first).

I can’t do this anymore

By • April 1, 2017 • 26 Comments

This is not an easy post to write, but it’s important that I level with all of you. I suspect that some of you probably saw this coming, but for others it will certainly be an unpleasant surprise. I was always adamant that it would never come to this and so I hope you all know that this comes at the end of a lot of soul-searching. Over the past several years, I’ve found it incredibly difficult to find the time and energy to make the kind of progress that I want to on my projects. I’ve tried various methods to motivate myself, only to find myself slipping back into lethargy before long. The root problem remains – with my free time greatly diminished from my student days, it’s very difficult to dedicate the necessary resources to these projects. Couple that with the fact that my passion for the Tales series just isn’t what it used to be (I haven’t really enjoyed one of the games since Graces) and I’m sure you can see how we end up where we are today. I’ve considered my options and concluded that it’s not right for me to continue holding these projects hostage when someone else could be making real progress on them. That’s why, effective immediately, I’m Read more »

March 2017

By • March 1, 2017 • 13 Comments

Okay, well, February was not as productive as planned for Tales of Destiny. By which I mean not really productive at all. I’m going to try and make sure that doesn’t happen in March. I’ve set a new long term goal (in my head) and I’m going to work a little bit on the project each day in March to make sure I’m working towards it (and not just in my head).

February 2017

By • February 1, 2017 • 9 Comments

While I hadn’t actually intended on taking all of January off from translating, my computer had other plans. My desktop had a major (and difficult to diagnose) hardware failure a few weeks ago and I only just got it fixed over the last weekend. On the bright side, I didn’t really lose anything that isn’t easily replaced, so I should be fully back up and running soon. So February means back to work!

January 2017

By • January 3, 2017 • 20 Comments

Current Focus: Tales of Destiny R main story

I finished translating the main story of ToDR act 1 in December. I’m taking a little break before I dig into act 2. Sorry for the lateness on the post. I guess that’s it!

December 2016 Update #3

By • December 29, 2016 • 25 Comments

Mission accomplished. Tales of Destiny DC’s main story is now translated up to the end of Act 1.

Read more »

December 2016 Update #2

By • December 10, 2016 • 40 Comments

I’m still progressing through Aquaveil. Currently up to the Moreau Castle segment. I love Johnny. From the minute he hits your party, it’s clear that the game has throws all pretense to the wind. His character is silly yet profound. With some characters, it takes a little bit of time and effort to get a good handle on what they would sound like in English. Johnny might as well be standing next to me shouting his lines in my ear. This stuff just writes itself.