Merry Christmas from Absolute Zero!

By • December 24, 2007

We proudly present v1.0 of the Tales of Phantasia PSX translation patch!

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All you need to supply is your .bin or .img rip of Tales of Phantasia and the attached custom patcher will take care of the rest. Since it would seem this cannot be overstated, the patched game is fully compatible with real hardware. Please be sure to check the readme, which, among a complete patching procedure and other useful notes, also contains important information regarding emulator and PSP-emulation specific glitches (these are emulator glitches, not patch bugs).

The patch features:
– A complete translation;
– Additional subtitles for skits and the spoken prologue;


Please consult the readme before asking specific questions about patching or related topics.

We thank you for your support and hope that you enjoy Tales of Phantasia PSX!

DOWNLOAD TALES OF PHANTASIA PSX PATCH V1.0 DOWNLOAD HERE!

About the Author

I'm the translator for Absolute Zero. I also take care of the project updates.

123 Responses to “Merry Christmas from Absolute Zero!”

  1. THANK YOU THANK YOU THANK YOU THAAAAAAAAANK YOUUUUUUUUUU!!!

  2. […] Absolute Zero’s blog thingy […]

  3. ajjaaajajajj !!!! please just see the post that darkcless update the other day in phantasian productions I feel so sorry for him because he is working 7+ years in the project of this fascinating game(tales of phantasia), what a poor guy he is don´t you think so? well it does´t matter for me because now I HAVE MY ENGLISH TOP and I am super happy with that

    What do you think?

  4. I will always be by your side gemini throughhim413 :p

  5. @darkcloudy – It seems to me like it matters to you. Wouldn’t it be better if you where playing the game instead of wasting your time (and our time) with this kind of comment?

  6. thank youuu so muuuch!!you´re the beeeeest!!

  7. I am srry I just wanted all of you to see something curious an odd 🙁

  8. So once again I ask if it would be possible for you guys to share how I can take the sprites from my PSP version and implement them in your PSX translated version? It would be really awesome. If not could you point me in the right direction on how to find out how to do it?

  9. This is superb… i’ve been playing it on the psx for about 8 hours now !

    Great work !

  10. well i wanna know where i can report bugs or something like…
    i saw maybe a bad translation/script bug in history in one part of the game and i wanna report it…
    thx anyway and great job with the translation, i am honored waited for tales-cless.org translation that has come for 7 years and not yet done and you guys in some months made a great job ^^

    sorry my english sucks ;C

  11. Awesome translation, great work and thanks a lot for all your efforts. I wonder, are you considering any other projects for the future? Possible translations of the other Tales games that got the “no ur 2d u stay in japan lol” treatment?

  12. @Vader: you can report the errors here: http://www.crosser.altervista.org/forums/index.php?showtopic=127

    @abagapopcorn: at the moment we don’t have any plans on future Tales projects.

  13. Thank You very much guys, Just got back from christmas in texas and this is by far the best present I’ve gotten.

  14. Just wondering… Are you working on a psp sprite patcher?

    Anyway with psp sprites or not i can finally enjoy the game.I still can’t believe it that you translated the game so fast!!!

  15. Seriously, I wish people would please stop pestering them for a PSP sprite patch. If you’ve read the readme or posts on his blog you’ll see they don’t have plans to do this anytime soon.

  16. thank you so much

  17. Men, y r the best! Really thanks for that patch release!

  18. Hey!! I’d like to thank you for all the hard work you’ve put into translating/hacking ToP. I’d like to submit two bug reports I’ve noticed when playing on a US v6 PS2 with the bios version: SCPH-30001R, unmodded. The game crashes when pausing during battle, right after pushing start, and it also crashed when I tried to use spectacles during battle, right after pushing circle to select it. I’ve used gummis in battle before so I think it was just the spectacles that caused it to crash. I thought you’d like to know, :D. I’ve only played 5 hours into the game, and I haven’t tried other tools in battles, so I’m not sure if the spectacles are the only thing that makes the crash occur. Again, thank you for the patch :D.

  19. good work people! It’s amazing and nice to see that not all trans teams are gone 🙂 keep up the good work.

  20. For those playing on a PS2 using the PSX Code Archive CD that comes with the Gameshark2 V2, you can bypass the crashing I mentioned in my earlier post by selecting a game, make sure all codes are off (0 codes active), then starting the game using the “With Codes” option, instead of the “Without Codes” option. I’ve only experienced a single issue where the graphics and sound corrupted right after finishing a battle, but I think it was caused by a scratch on the cd. It only happened once in the 23 hours or so I’ve played. I just wanted to post this info. in case there’s anyone else that needs it, though I’m probably the only one nowadays, lol.

  21. […] After years of waiting, the fan translation of Tales of Phantasia PS1 is ready! I tested it for good and can assure you that the patch not only works but it is completely compatible with the PSP, so look for a Japanese version of the game (I suppose it won’t come out cheap for a while, but several store owners are still selling it for its real value that is pretty low since there are tons of copies still around), grab your favourite PSX converter and start playing on the go! […]

  22. Thank you for this patch. I’ve been playing this game on ePSXe just about every day between studying for university. If my marks are shit this semester, this is the reason why. This game is wicked fun, and the translation and hacking are top-knotch.

  23. First of all THANK YOU VERY MUCH!! I have been waiting to play this TOP version in english for over 6 years.
    I have a question about burning the patched image. I applied the patch to the .bin file, I checked using epsxe emulator and it works perfect; however when I tried to burn the image to play in my console it doesnt works; I checked the burned disc and there are some folder and files (DAT folder, dummy.bin, readme.pdf,etc). I already tried using ImgBurn and Nero… It always get the .cue file instead of the patched .bin, could be this the problem? how can I burn the disc correctly..? please, I want to play the game in my console.. Thanks in advance..

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