This last week has mostly been dedicated to further refining the menus.
The left shot shows off the redesigned Guild window. The window has been redesigned and frankly, I think it looks tons better than the Japanese version did. Perhaps I’m biased, but look at it, it’s just so clean! In addition, Kingcom added a really nice feature to the Guild window – when there is no current quest, the former mess of a window has been replaced with text that simply reads “No current quest”. Pretty cool, huh?
In our right screen, we have the Strategy window. Here you can assign a variety of strategies to customize how your characters act during battle. As you may have noticed, this menu contains “Gummi”. Making sure not to overlook such things, the convention selector in the menu will change this text as well. So if you set it to Localized, fear not, you’ll be seeing “Gel”! Not too much else to say here I guess, but certainly it represents another important step in the translation.
Other than that, I’ll just say that things are progressing well as always. We have not quit in the last week, so fear not. Also, we will not quit in the coming week, so please refrain from commenting on how you thought we quit. Please keep in mind that all screenshots are subject to change before the final version. What we’re showing here is a sample of our work. Some of the translations are done blind (with no context), so there are mistakes. I apologize for those and I hope it doesn’t reflect badly upon my work. In any case, I assure you that by the time we get to the final version, the vast majority of the errors will be edited out. Thank you all for your ongoing support! ^_^