Can you believe it!? After an extended silence, a Tales of Innocence update has come at long last! New screens and some information about when we expect this project to be complete.
So, we’ve been silent for a few weeks now. It wasn’t intentional, just kind of how things worked out. Kingcom and I have been busy with Castlevania: Order of Ecclesia lots of real life things. Progress on Tales of Innocence has admittedly been rather slow since the last posted update. Some sections of story, a few scattered skits, and more menu revisions have been the main focus during this time.
So, here are our screens for this week. The left screen gives a shot of the menu in battle, which I think is looking great. The right screen shows off the Strategy window, which I don’t believe we’ve shown up until now. One of the biggest things to notice in both images is the bottom screen. As was suggested, we have changed the names to match the rest of the text in the window. The layout of the lower window has also been altered slightly to try and fill the space more effectively. Below we have one more screen, but it’s nothing different. The reason for showing this screen is that we want your input. Do you prefer the vertical layout as shown above or do you prefer the horizontal layout shown below? Let us know if you have any suggestions for the layout of the lower screen!
Finally, I want to talk a little about this project and when it will be released. I know people are excited about this, but we aren’t willing to rush it. We initially wanted to shoot for a release by the end of the year, but that is looking highly unlikely. To provide the highest quality at release, we really want to take our time both with the translating, the hacking, and the testing. I release that many people are used to fast paced, incremental release of patches from places like GBAtemp, but that simply isn’t how we operate. Do not expect Tales of Innocence to be released until early 2009. We thank you for your understanding and hope that you will still look forward to the final product. We assure you, it will be worth the wait!
Please note that these are shopped, so we can’t promise that we can reproduce them perfectly in-game.