I’m alive, anyway. Happy Halloween! I had been meaning to make an update for several weeks now, but couldn’t seem to find the words. Perhaps it’s because I don’t have anything of great importance to announce at this point. I have a few projects in the works, but I didn’t feel it would be productive to start talking about them way out in the future. So what’s going on for now…
An updated Tales of Innocence will be coming at some point. Our intention is to make this the only update to the patch unless it becomes possible to fix the multiplayer somewhere down the line. All of the fixes will be minor grammar issues and bug fixes. There was only one crash discovered and it only occurs in association with a few of the ultimate recipe events. None of the issues were critical, so we didn’t feel it was worth delaying other projects to work on the v1.1 patch immediately. That being said, if you encountered any spelling, grammar, or technical issues that we haven’t been informed of, please do let us know about them so that we can fix them for the updated patch. Eventually we’ll get around to finishing the fixes, though Kingcom wants to get some other projects out the door first and I’m working on several others anyway.
If you follow the Tales of Graces project, you may have seen the announcement that I will be helping on their project. I will be checking the translation and hopefully continuing to assist with the localization process through the editing phases. I had started my work, but after doing a portion of the game’s introduction, decided that my initial belief that I could check the translation without having played the game was misguided. While it’s easy to ensure that a Japanese translation is correct, I can’t ensure that the game is being localized without context. So I bought the game and I’m currently waiting for it to arrive. I am currently taking a break from the translation check for now since anything I do now would need to be rechecked when I had the game anyway. It will take more work and more time, but a real localization is worth the effort it takes to get there. I want to do everything I can to help the project achieve its full potential. Other members of the Tales fan community are also lending a hand to help maintain continuity and quality with the rest of the series and the relevant fan projects.
Tales of Destiny is still on the backburner for now. Well, not completely. I am poking at it from time to time. But as previously announced, work on the project won’t really get back up to speed until both Absolute Zero’s Tales of Innocence and Phantasian Productions’ Tales of Phantasia project are complete. I have plenty of work to do on other projects as-is, so I’m thankful I don’t have two projects in full swing at the same time. Even if Phantasia were done right now, I wouldn’t be able to do any more on Destiny than I already am. When I do get back to this project, I want to give it the attention it deserves.
Things are busy, but fun. Regardless, Absolute Zero isn’t going anywhere any time soon. Hopefully we’ll have your continued support in the future.