Tales of Destiny has been on the back burner for months and it has been years since I last played it, so while the project isn’t going to jump back to full speed overnight, it’s definitely about time for me to dig back in and get serious about re-familiarizing myself with the game.
I try to dig deep when I translate. I want to know the source material like the back of my hand if time permits. While that might once have been true of Tales of Destiny, I’ve forgotten a lot of the subtle details over time. What a perfect excuse reason for a replay! I still consider the game one of my favorites and it didn’t take long at all for me to fall back in love with it today. I decided to try emulating it this time. This was my first time trying PS2 emulation, but it was easy to get PCSX2 set up. And wow, I was completely blown away. I had no idea that PS2 emulation had matured to this point. The game looks and feels fantastic, especially compared to going back to using analog video on a digital TV. I think I’m going to have to grab the rest of my save files off the PS2 memory cards pretty soon here…
Speaking of save files, I was looking at my Destiny data… I think maybe I was a little obsessed with this game. 380 hours logged, all of the books at 100%, a whole bunch of Artes with five stars (which requires 5000 uses per Arte), everyone at level 200… Of course, having full access to the menu will be a great help when finalizing the translation, so we’ll just call it as forward-thinking rather than obsessive. But before I can finalize a translation, I have to at least complete the initial one… Slowly but surely!
And yes, I really was using Tales of Destiny as a doorstop. It actually works pretty well: