I’m going to backtrack a little on the Luca/Lucas thing. If you read nothing else in the post, read this – I apologize for how that last post came off.
I’m going to backtrack a little on the Luca/Lucas thing. If you read nothing else in the post, read this – I apologize for how that last post came off.
I’ve decided to go with Lucas for the main character’s name in Tales of Innocence. I’m sure many will object, but I feel that this is the right decision from a localization standpoint.
Happy New Year! We’re bringing it in with the long-awaited announcement of our newest translation – Tales of Destiny (PS2) Director’s Cut!
I’m sure many of you have seen this screenshot floating around by now. I know we did a really great job of hiding it, but yes, Kingcom and I made it.
A bit of a belated birthday wish.This update has a screenshot, some updates on the translation, and some complaints.
Why hello there! Not a whole lot to this update, I’m afraid. There will be the obligatory “not dead” info for Tales of Innocence and some bad news on the Tales of Phantasia v.1.1 front.
Can you believe it!? After an extended silence, a Tales of Innocence update has come at long last! New screens and some information about when we expect this project to be complete.
This week sucked, it really drained the life and motivation right out of me. Next week probably won’t be much better in terms of getting work done on ToI, but we’ll see.
During this last week, I had some (justified) concerns voiced over mistakes in the screenshots. In response to that, I wanted to talk a little bit what Innocence’s editing process will look like.